Technical Training

Technical training equips Officers, Junior Commissioned Officers, Jawans and defence civilians with the appropriate level of technical skills required to understand, operate and maintain the various inter-disciplinary equipment held by the Army.

 

The Army has three technical Corps

  • Engineers (combat engineering, civil engineering, bomb disposal and so on).

  • Signals (all types of communications).

  • Electrical and Mechanical Engineers (repair and recovery of all types of equipment).

The skills required operating and maintaining the complex equipment of the Indian Army calls for a high degree of technical expertise and on-the job application.

 

SIMULATOR TRAINING

The most cost effective methodology for training is simulated training. This creates a realistic environment to generate near real responses to various contingences as well as handling of complex weapon systems, without the need to go outdoors and use operational equipment. It also saves transportation costs and ammunition.

The approach for development. Procurement and induction of simulators in the Indian Army is:

  • Indigenous development where the number of simulations required is large and the main weapon of equipment is likely to remain in service for at least 15 to 20 years.

  • Simultaneous development and introduction of simulators along with the main weapon or equipment.

 

WAR GAMING

Computerized war gaming is another modern method of effective training. This provides a methodology of training commanders and staff in a simulated battlefield environment. It facilitates practicing various tactical contingencies and arriving at realistic results. War game models are also useful in validating operational plans as well as performance evaluation and analysis. The ARTRAC is in the forefront to spread a computerized war gaming culture in the Indian Army, for training as well as indigenous development of war-game models.

There are basically two types of war-game models: Computer Assisted war-game Models and Computerized war-game Models.